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Web

Global Checkout Experience

Doo Payment Unified Checkout is an inclusive, consistent and blended payment experience optimized for the best conversion rates.

Inclusive

A variety of global payment methods including cards, buy now pay later and digital wallets are supported by the Unified Checkout, with adaptation to local preferences and ability to local language customization.

Consistent

With a diverse set of payment methods supported, the Unified Checkout provides a singular consistent payment experience across platforms (web, android and ios) powered by smart payment forms, minimal redirections and intelligent retries.

Blended

The Unified Checkout includes 40+ styling APIs, which could be tweaked to make the payment experience blend with your product. Your users will get a fully native and embedded payment experience within your app or website

Modify and Experiment

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While the Unified Checkout is pre-optimized for maximum conversions, Doo Payment does not restrict you to stick to a one-size-fits-all approach. Using Doo Payment SDK APIs, you get complete control over modifying the payment experience by,

Prioritizing payment methods
Prioritizing payment methods
You can make an impact on the payment mix or conversion rates by prioritizing/ promoting specific payment methods for your customers.
Switching themes and layouts of checkout page
Switching themes and layouts of checkout page
The Unified Checkout comes with a wide range of pre-designed themes and layouts which you can choose from.

Optimize

You can further optimize Unified Checkout web SDK by preloading all the resources that are needed by the iframe. By the time iframe is to be mounted (checkout button), everything that is required can be fetched from their server and stored in the disk cache.

  • <Elements/> wrapper has to be used in the top-level of the merchants app , say web app has two pages eg: homepage and checkout page, the wrapper must be added in the homepage itself.
  • <Elements/> has the required props to load our Hyperloader (script) which will
    1. Preload the all the resources that are required by the SDK ie. files, svgs, icons, css, fonts etc.
    2. Prefetch the two main API calls and is ready with response
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This will significantly decrease the SDK load time from ~10-15s (in slow 3G network) to just ~1-5ms.